Phoenix
Phoenix: BSE
Phoenix at a Glance
The Game
Sign Up
Nexus Tour
FAQ
Flagship#130 Review
Contact
Resources
History
Wallpapers
IRC and player sites
SubSpace Static Archive
214
Previous Years
Intergalactic News
Issue 30
Issue 29
Issue 28
Issue 27
Issue 26
Issue 25
Issue 24
Issue 23
Issue 22
Older Issues
 
FAQ



These questions are often asked by players completely new to the game.



Who am I?
Where am I?
When is the game set?
Where do I start?
Tell me about my ship
Where can I go?
When do I start paying?
What can I fight and where?
How do I get more ships?
How do I create my own empire?


pic

Who am I?

You are in control of a ship. You are a training position labeled TRN and are not yet part of an affiliation. An affiliation is a faction within the Peripheries. This faction may be human or may be an alien species. You will get the option to join an affiliation after you have looked at the choices available to you. You can do some training missions to get used to the game or if you are a returning player you can skip this stage and join an affiliation straight away.


Top


pic

Where am I?

pic

You start the game landed on a planet in the Agripeta system in the Halo star cluster (called a Periphery). The Halo Periphery is geared towards new players. The larger factions keep out, giving you the opportunity to learn the game in relatively safety. Faster than light travel is possible, i.e. ships can move between stars using engines known as jump drives. They move the ship directly from the region of space close to one star to the region of space close to the destination star. There is a network of roots that forms the map of the stars.


Top
pic

When is the Game Set?

The setting is a few hundred years from now. Humanity has fractured into various groups and has encountered alien races. Each species of alien has its unique history and while some have interacted with others for hundreds of years, humans generally have not had dealings with aliens for more than a few decades.


Top
pic

Where do I Start?

As well as training missions that will take you through the Halo Periphery, you can issue orders for your ship in order to get a feel for the game. It is best to start simply by getting used to doing simple orders. Use the move to planet orbit in order to move your ship from its current location to that of another planet. Scan planet order can be used to get maps. Scans of planets can only be done from orbit. You can issue detailed scan in order to look more closely at other positions (ships, starbases etc) that you have detected during your journeys. Do not leave the Halo Periphery unless you know where you are going. It is a hostile universe so jumping into the wrong system could prove disastrous. Another top tip is to contact other players by a simple 'hi' in the recruitment forum. Simply writing to anyone and everyone can often pay dividends. The game is a very social one so knowing players is often half the fun.


Top
pic

Tell Me About My Ship.

You start the game with a choice of three ships, courier, surveyor and hauler. They are effectively the 1.1 litre engine of the Phoenix universe. They are good ships to get you going. You will have the opportunity to get all three by completing missions. They are fairly small, having only 50 hulls. By way of comparison most human ships are approximately 100 hulls although often the purpose of the ship defines the size. The hull strength determines the damage that a hull can withstand so the size multiplied by the hull strength determines the maximum damage a ship can withstand. Your ship has a number of installed items that determine its capabilities. You can find out about many items by looking in the game data available in the menu.


Top
pic

Where Can I Go?

Anywhere you know about. A better question however is where should I go. The answer to this should be determined with some conversions between yourself and the rest of your affiliation. Charging off in a random direction is likely to end in destruction. There are maps of the peripheries out there and some even label which affiliation claims domain of which system. This can be very helpful. If you want to sell your initial cargo, it is best to do so to your own affiliation or to one of its allies. This is just starting advice and once you know the game better you will know where to trade and with whom.Your affiliation may also have some survey work lined up. There is never a shortage of worlds to check over.


Top
pic

When do I Start Paying?

You can play the game for free as long as you never perform special actions, surface explorations and want to run positions other than ships and ground parties. While you do not have a political position, each position that you own has its own stellars (money) rather than a central account. KJCs advice is to learn the game a little better, do some trading or scanning then, if you want to go further, set up a political account.


Top
pic

What can I Fight and Where?

To begin with it is best to avoid trouble as your starting ships are simply not up to it. You could try a bit of Privateering against Halo Tramp Haulers as these are controlled by the game. If you are serious about getting into trouble, you shouldn't be needing to read this FAQ!


Top
pic

How do I Get More Ships?

There are number of ways of getting more ships. The standard routes are Create Political Position and beg your affiliation. The simplest one is to start a political position using the Create Political Position order in the editor or follow the Create Political Mission (note that this means that you will become a paying customer). Using the order automatically generates 5 more ships for you. They are a mixture of explorers, cruisers and freighters. The second method is to beg your affiliation for more ships. This will largely depend on how well you get on with your affiliation. It is often the case that they have a few spare ships laying around that they could transfer.


Top
pic

How do I Create my Own Empire?

While a frequently asked question, it is quite an advanced one and requires good understanding of the game. Yes it can be done, this said, most players that initially want to go down this road often end up controlling an already established affiliation.There are two methods of carving a niche for yourself in the Peripheries. The first method is to create your own affiliation from scratch while the second is to take over where somebody else left off.

Creating your own affiliation can be achieved by leaving an affiliation and taking all your assets with you providing you have 1 million stellars in your political account. Once you are independent, you issue a special action declaring your new affiliation, i.e. giving it a name and a three-letter acronym. An example would be Periphery Defence Force (PDF). The Game Master will then put this data into the game and promote your political to a Periphery Director.

Alternatively should you bump into a faction within the game that are not represented by an affiliation, you can leave your affiliation and use a special action to become the representatives of the faction you have found. For example, a player finds an isolated world populated by a technologically advanced group of humans that apparently ended up there some decades ago by accident. The player issues a special action and declares that he will represent these people in the game from this point onwards. Note that there are often consequences to these sorts of actions.

As stated above, more commonly a player can take over an established affiliation. From time to time the real world interferes with the game and players have to leave. As a consequence a small faction such as either of the ones mentioned above becomes uncontrolled. Presuming that you know of this (through rumours, talking with players etc), you can ask to take over the affiliation. All assets will be transferred to your control.


Top


 
News
Is open for business...
 
user image

***** Inter Galactic News *****

Meklan Unleashed on Mobile Bay

Mad Dewiek scientist Dr Kala released a number of Meklan on the busy world of Mobile Bay in the Yank system. Thousands of civilians have been killed in what is treated by DEN warlords as an amusing practical joke. Rather than take any responsibility for their affiliation’s reckless behaviour, a DEN lord rumoured to be half-meklan himself quipped he would nuke the planet whilst another merely saw it as an opportunity to test some of his greener troops in combat. Surprisingly, the KAS planetary defence force was up to the job of repelling the insidious incursion. Questions remain whether further meklan are stored elsewhere on the planet and whether anybody will challenge the Dewiek’s lack of care for the lives of innocents. Probably not, given how even the mighty IMP are now cowering from a fight with the DEN (see inside this edition).


 
user image

***** Inter Galactic News *****

Who is behind the AFA?

Following the large scale holiday attack by the AFA against the FET the question of who is behind the attacks has been raised once again. What is clear is that the AFA is using ships that were transferred from the GTT to the IMP. The organisation and expertise of the operation also reduces the pool of potential candidates. Few can go from commanding a handful of broadswords to half a thousand warships and significant army logistics without a long stint in one of the more combative affiliations. With the DEN’s allies the HEX in close relations with the FET and no recent history of animosity between the aliens and FET, at least since the departure of former one-eye big-bun Norozov, it would be a bizarre turn of events if they were behind these attacks. Frankly, there’s no point dancing around it. The IMP are clearly behind the AFA. The question is what can anybody do about this move of significant Imperial resources to a black-flag agency?


 
user image

***** Inter Galactic News *****

Fox Effects Fantastic Turnaround

With his feet barely under the table, Xavier Fox has managed to dramatically turn things around at the GTT. With year-on-year sales figures up by 23%, manufacturing up 42% and ship production increased by 36%, the megacorporation is running at full steam with noticeable impact on local economies across the Stellar Empire. Political analysts also note that after a period of retrenchment following the disastrous leadership of Ike Krieger, investment in defence is at a five-year high. After such bullish growth, the trick will be for Mr. Fox to recruit C-level executives fast enough to match his ambitions. It is notable in temperament, the current crop of GTT politicals do not exhibit the monomaniacal xenophobia of their predecessors and have resisted repeated provocations by the DEN to enter a pointless spar before they have re-established superiority against the foolhardy aliens.


 
user image

***** Inter Galactic News *****

Felini flounder in Winter against superior Dewiek forces

The FEL have managed to get their asses kicked by the DEN yet again after provoking the definitely “not cute or cuddly” Dewiek in the Crossley system. The furry punching bags had bought a civilian flagged outpost in the system, without permission or under certain conditions depending on who you ask, and then had the gall to reinforce this error by positioning warships in orbit. The famously patient warlord Halvor did not buy the story these heavy hull armed ships were merely transports and sent a pack to clear the orbit. The mouthy yet green Felini fleet commander Pr'prz fancied his chances against what looked like a light complement of DEN warships and ordered his own warships to engage in the neighbouring Winter system. The result was predictably a wipe out of the FEL forces consisting of forty-seven capital warships at no loss to the DEN. Once again, a series of calamitous decision making resulted in Felini lives being wasted by a leadership barely fit to clean a litter tray. The otherwise untested Halvor can now claim some victory ale although with his penchant for picking on creatures as weak as Gracians, it’s not exactly clear how much glory this new breed of Dewiek warrior can claim against the legends of old.


 
user image

***** Inter Galactic News *****

Dastardly Dewiek Disregard Yank Neutrality

The governor of a MRC outpost in the Yank system reports that a 400-hull DEN warship called Grey Hunter Axiom entered orbit of Spritzer and opened fire with weapons of mass destruction (WoMD) against a platform, outpost, ground party and ship. Reports indicate significant casualties to Kastorian personnel both in space and on the ground. The KAS Junta is gruffly warning, with a slightly indifferent air, that everybody better stay out of the sector of the outpost for their own health. It is unclear what measures the KAS have or will take against the DEN on this matter. Such a breach of Yank neutrality has in the past caused the Dewiek to froth at the bit against the Empire for their disregard of ‘civilised’ norms. Their current silence on this matter speaks volumes.


 
user image

***** Inter Galactic News *****

Yenni-bodies Pirates?

A PIR outpost was miraculously discovered by an IMP freighter, of all things, in the Yanni system with several Javelin class warships in orbit. After noticing the IMP freighter and seeing the public post by Jack Jones on subspace, the PIR decided to flee and leave a combined force of IMP and FET forces to capture the outpost. A brain damaged three-year old commentator who still believed in the goodness of people and Santa Claus was quick to commend the IMP on their good work, dismissing those who thought it no more than a convenient clearing up operation signifying* completion of operations in the nearby FET claimed systems of Graydown, Canth and Onissian by IMP puppet Edward Lowe. Meanwhile, the Wolf Lord Lyceum summed up the view of many when he screamed, “What is this amateur b*llshit?” into an uncaring universe.


 
user image

***** Inter Galactic News *****

Crowe Coups Self

The IMP Viceroy Tiberius Crowe has finally achieved something in his unremarkable tenure by relinquishing even the semblance of wearing big boy pants and instead, appointed Jack Jones as Patrol Commissioner, salty spokesperson and policy maker for the Empire. Crowe will now join CIA Director Laton in riding the special bus to work where the two of them will enjoy long pleasant afternoons sipping cups of tea. Actually, just tepid fruit-scented water as neither of them can be fully trusted with a hot kettle. Occasionally, they might be visited by equally dynamic war “veteran” Admiral Bridge to enjoy mimes presenting the latest comics from the Howl. Meanwhile, Jones is putting pressure on the FET and will soon no doubt find a pretext to deploy his vast mercenary forces against anyone else who is seen working too closely with his most hated of enemies, the HEX.


 
user image

***** Inter Galactic News *****

Highlord Aadolf Loses Control As Dewiek Break Peace Treaty

Around one hundred DEN warships have launched an attack on a small GTT destroyer squadron of forty ships in the Daggern system. Two GTT ships were destroyed and another fifteen suffered noticeable damage. CEO Xavier Fox issued a restrained but angry statement demanding the DEN explain themselves. Highlord Aadolf’s buffoon-like response amounted to “Dewiek be Dewiek, let’s drink and forget about it.” Cold comfort for the dead crew onboard the GTT ships and their families. Especially, as seems likely at this time, the Empire will settle for some bloody money instead of retribution.


 
user image

***** Inter Galactic News *****

The Worm Turns

The FET have reduced relations with the IMP to neutral. Sneezy boss Cu Chulainn took the bold step of putting 1 and 1 together by linking recent mercenary attacks in their systems with the IMP scouts seen loitering for some time and refusing to move. Even bolder, hints that they believe “a certain Imperial citizen” is responsible for Edward Lowe’s entire underhand operation were voiced loudly enough that the handsome but hard of hearing Tiberius Crowe had to take note. He was seen grappling in trademark fashion with his skin tight jacket, pulling it down over his partially concealed middle-aged girth, as he sat to issue a terse public statement. Exactly who this citizen may be was left unnamed and no news channel subject to Imperial laws would dare unmask the villain. Luckily dear readers, we are not subject to phony Imperial laws. It’s Jack Jones everybody. Jack Jones, butcher of Naplians and fancier of silver long johns.


 

Free Ship when you sign-up
Complete missions for in game rewards
Control everything, up to an entire empire
Dedicated human moderators
Player and Moderator driven plotlines
Discover new worlds to explore, exploit & colonise
Over 20 years of content development
Persistent Browser-Based Game (PBBG)

I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
-Zigic